18.06.2015, 14:00
In your enum used for HouseInfo add:
and then:
You may consider using dynamic 3D labels as well.
pawn Код:
Text3D: House3DLabel
pawn Код:
HouseInfo[i][House3DLabel] = Create3DTextLabel(..);
// and..
Delete3DTextLabel(HouseInfo[index_here][House3DLabel]);