17.06.2015, 13:20
When I have a class registered to a VehicleLifecycleHolder, if I create a vehicle during runtime, will it be added to that holder?
For example let's say my vehicle class is named GameVehicle and extends VehicleLifecycyleObject. If I use Vehicle.create or instantiate my own GameVehicle, will it be added to vehicle holder or is there a way to do it manually?
For example let's say my vehicle class is named GameVehicle and extends VehicleLifecycyleObject. If I use Vehicle.create or instantiate my own GameVehicle, will it be added to vehicle holder or is there a way to do it manually?