13.06.2015, 11:34
Why do you have two functions doing the same thing?
All you did was replace Mission Passed by Mission Failed or vice-versa for Attackers/Defenders in your public NoExplode2() function... Obviously, you'll get the opposite message repeated.
Just remove NoExplode2 and make a new team (for ex. fTeam) which checks for the failure and add it with else-if using the right conditions in NoExplode. Modify the GameText and SendClientMessage as per needs.
All you did was replace Mission Passed by Mission Failed or vice-versa for Attackers/Defenders in your public NoExplode2() function... Obviously, you'll get the opposite message repeated.
Just remove NoExplode2 and make a new team (for ex. fTeam) which checks for the failure and add it with else-if using the right conditions in NoExplode. Modify the GameText and SendClientMessage as per needs.