12.06.2015, 16:24
Quote:
Oh alright I see you have an indeterminate number of ropes which means you need some kind of control system to handle clean up. There is a few things you will need to consider.
1.) Can a player spawn multiple sets of ropes at one time? 2.) Maximum rope length? Actually storing/deleting the objectids is really easy so I mean the main issue is the way you designed it it only creates 5 ropes so that code was insufficient to do anything more than what was done. |
2.) Maximum length is 71.
I didn't design it to store 5, The way I did it was it inserts each object created into the enum field.
But I obviously did it wrong because it dont work lol.
I'll post the full code below