11.06.2015, 18:15
it will work like this ?
Code:
public OnPlayerUpdate(playerid)
{
if (GetPlayerWantedLevel(playerid) > 6)
{
SetPlayerWantedLevel(playerid, 6);
}
SetPlayerWantedLevel(playerid,GetPlayerWantedLevel(playerid) + 4);
format(string, sizeof(string), "Store Robbery - Wanted Level %d - Yellow", GetPlayerWantedLevel(playerid));
SetPlayerWantedLevel(playerid,GetPlayerWantedLevel(playerid) + 5);
format(string, sizeof(string), "Store Robbery - Wanted Level %d - Red", GetPlayerWantedLevel(playerid));
SetPlayerWantedLevel(playerid,GetPlayerWantedLevel(playerid) + 6);
format(string, sizeof(string), "Player Killed - Wanted Level %d - Red", GetPlayerWantedLevel(playerid));
SetPlayerWantedLevel(playerid,GetPlayerWantedLevel(playerid) + 7);
format(string, sizeof(string), "Bank Robbery - Wanted Level %d - Red", GetPlayerWantedLevel(playerid));
return 1;
}

