11.06.2015, 02:10
Most of the time people don't know what they want, so they chat crap saying they want medium roleplay, rules enforced and no unfair advantages. Realistically, what they want is a game where they can 'earn' an unfair advantage over other players to brag about and wealth to earn.
LSRP and NGRP are two extremes in roleplay, I've never really seen a server which balances high and low (like NGRP) levels of roleplay, I simply doubt it can exist... but then again what defines a medium level of roleplay?
Trying to make a roleplay server in 2015 is a silly thing to do, and it was back in 2010 too. You need more than a script and a few admins to make a community that will thrive, people don't seem to understand this and neither did I. Most of the time, you need a community to make a community. No servers have thrived based purely on the script in roleplay, except perhaps in the early days of SA-MP.
No, that's not why. Unique roleplay has been a dead concept from day one. You get a few servers that do things a tiny bit differently but nothing stands out as entirely unique.
The only thing that is dying here is the misconception that GTA 5 is drawing mass amounts of players away. It's not. It's drawing a few away - but for the small percentage of the SA-MP community that can run the new GTA (you have to remember there are many foreigners on cheap unreliable set-ups with integrated graphics from 1999), they can't roleplay in the new GTA, there is no multiplayer for it right now like there is for SAMP. And it would take at least a year after its release to see a wealth of servers worth playing in roleplay.
LSRP and NGRP are two extremes in roleplay, I've never really seen a server which balances high and low (like NGRP) levels of roleplay, I simply doubt it can exist... but then again what defines a medium level of roleplay?
Trying to make a roleplay server in 2015 is a silly thing to do, and it was back in 2010 too. You need more than a script and a few admins to make a community that will thrive, people don't seem to understand this and neither did I. Most of the time, you need a community to make a community. No servers have thrived based purely on the script in roleplay, except perhaps in the early days of SA-MP.
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GTA 5 is the issue; as well as other new games. Who wants to play SA:MP anymore with better games? Face the facts, SAMP RP is dying.
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The only thing that is dying here is the misconception that GTA 5 is drawing mass amounts of players away. It's not. It's drawing a few away - but for the small percentage of the SA-MP community that can run the new GTA (you have to remember there are many foreigners on cheap unreliable set-ups with integrated graphics from 1999), they can't roleplay in the new GTA, there is no multiplayer for it right now like there is for SAMP. And it would take at least a year after its release to see a wealth of servers worth playing in roleplay.

