GetPlayerWeapon with the detonator
#1

For some reason if(GetPlayerWeapon(playerid) == 40); doesn't want to work. I have the detonator in my hands but it's not pickup up that I have it.
I have debuged in my script to see where my code stops and it is at this part.

Is there a different way to do this?
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Messages In This Thread
GetPlayerWeapon with the detonator - by Gappy - 26.07.2009, 10:00
Re: GetPlayerWeapon with the detonator - by Joe Staff - 26.07.2009, 10:03
Re: GetPlayerWeapon with the detonator - by Gappy - 26.07.2009, 10:05
Re: GetPlayerWeapon with the detonator - by Gappy - 26.07.2009, 10:32
Re: GetPlayerWeapon with the detonator - by Gappy - 26.07.2009, 12:10
Re: GetPlayerWeapon with the detonator - by IVuljak - 26.07.2009, 12:26
Re: GetPlayerWeapon with the detonator - by Gappy - 27.07.2009, 03:21
Re: GetPlayerWeapon with the detonator - by Gappy - 27.07.2009, 05:06

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