How to make anti fake kill?
#6

This part:
pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
    if(oldstate == PLAYER_STATE_SPAWNED && newstate == PLAYER_STATE_WASTED)
    {
        // Call a function or do what you have to do here (Replacement for OnPlayerDeath(playerid)).
    }
    return 1;
}
I will look further into this, later on.
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Messages In This Thread
How to make anti fake kill? - by VenomMancer - 09.06.2015, 14:38
Re: How to make anti fake kill? - by JaydenJason - 09.06.2015, 15:05
Re: How to make anti fake kill? - by Devon007 - 09.06.2015, 15:17
Re: How to make anti fake kill? - by VenomMancer - 09.06.2015, 15:43
Re: How to make anti fake kill? - by VenomMancer - 10.06.2015, 07:46
Re: How to make anti fake kill? - by SickAttack - 10.06.2015, 07:56
Re: How to make anti fake kill? - by Vince - 10.06.2015, 09:32

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