[FilterScript] Farmer job(Sowing/Harvest/Transport,etc..)
#6

You have some really weird setup with your player data and system data they are basically pooled together creating an excessive amount of indexes.


I don\'t know what you were thinking but you completely over thought your entire system it should look more like this. On a 500 player server what you have will create 50,000 indexes for each enum entry that is indexed!

Code:
	Float:pPaddyPosY[MAX_PADDYS],
	Float:pPaddyPosZ[MAX_PADDYS],
	Text3D:pPaddyText[MAX_PADDYS],
Code:
enum gPaddyData
{
	pPaddyUsed = 0,
	pPaddyObject,
	pPaddyProgress,
	pPaddyFillWater,
	Float:pPaddyPosX,
	Float:pPaddyPosY,
	Float:pPaddyPosZ,
	Text3D:pPaddyText,
	/////////////////////////////
	pPaddyHarvestUsed,
	pPaddyHarvestObject,
	Float:pPaddyHarvestPosX,
	Float:pPaddyHarvestPosY,
	Float:pPaddyHarvestPosZ,
	Text3D:pPaddyHarvestText,
}

new SystemInfo[MAX_PADDYS][gPaddyData];


enum fj
{
	/////////////////////////////
	pHasHireVehicle,
	pVehicleHire,
	pTrailerVehicleHire,
	pPaddyInTrailer,
	Text3D:pTrailerText,
	////////////////////////////
	pPaddyHarvestInVehicle,
	pPaddyHarvestInVehicleObject[5],
	////////////////////////////
	pUpdateTime,
}
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Messages In This Thread
Farmer job(Sowing/Harvest/Transport,etc..) - by Gasman - 09.06.2015, 11:28
Re: Farmer job(Sowing/Harvest/Transport,etc..) - by Dangjai - 09.06.2015, 13:36
Re: Farmer job(Sowing/Harvest/Transport,etc..) - by kalanerik99 - 09.06.2015, 14:12
Re: Farmer job(Sowing/Harvest/Transport,etc..) - by rainbowPUKE - 09.06.2015, 14:27
Re: Farmer job(Sowing/Harvest/Transport,etc..) - by bgedition - 09.06.2015, 15:18
Re: Farmer job(Sowing/Harvest/Transport,etc..) - by Pottus - 09.06.2015, 16:18
Re: Farmer job(Sowing/Harvest/Transport,etc..) - by Gasman - 10.06.2015, 00:16
Re: Farmer job(Sowing/Harvest/Transport,etc..) - by z0n - 10.06.2015, 06:24
Re: Farmer job(Sowing/Harvest/Transport,etc..) - by FplayerGR - 10.06.2015, 11:04
Re: Farmer job(Sowing/Harvest/Transport,etc..) - by VladimirMark - 10.06.2015, 11:25
Re: Farmer job(Sowing/Harvest/Transport,etc..) - by Jonggol - 10.06.2015, 13:43
Re: Farmer job(Sowing/Harvest/Transport,etc..) - by Konverse - 10.06.2015, 14:59
Re: Farmer job(Sowing/Harvest/Transport,etc..) - by Gasman - 11.06.2015, 04:43
Re: Farmer job(Sowing/Harvest/Transport,etc..) - by HoangNam - 11.06.2015, 08:31
Re: Farmer job(Sowing/Harvest/Transport,etc..) - by MonstrinhoVerde - 11.06.2015, 15:16
Re: Farmer job(Sowing/Harvest/Transport,etc..) - by Gasman - 12.06.2015, 01:06
Re: Farmer job(Sowing/Harvest/Transport,etc..) - by Irish - 12.06.2015, 04:56
Re: Farmer job(Sowing/Harvest/Transport,etc..) - by Airblog - 12.06.2015, 06:59
Re: Farmer job(Sowing/Harvest/Transport,etc..) - by SoFahim - 12.06.2015, 13:01
Re: Farmer job(Sowing/Harvest/Transport,etc..) - by Gasman - 12.06.2015, 13:54
Re: Farmer job(Sowing/Harvest/Transport,etc..) - by clanben - 12.06.2015, 19:27
Re: Farmer job(Sowing/Harvest/Transport,etc..) - by Tony$$ - 12.06.2015, 20:03
Re: Farmer job(Sowing/Harvest/Transport,etc..) - by Infernux - 21.06.2015, 15:00
Re: Farmer job(Sowing/Harvest/Transport,etc..) - by Chienjp - 15.08.2018, 12:14
Re: Farmer job(Sowing/Harvest/Transport,etc..) - by alex02 - 19.08.2018, 03:24

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