Login screen view.
#6

Because the login screen is defined as the player spectating, you can simply use InterpolateCameraLookAt as a workaround. Just set the positions twice. For example:

Код:
InterpolateCameraLookAt(playerid, ,-1822.1753,772.0064,137.3224,-1822.1753,772.0064,137.3224, 5000, CAMERA_MOVE);
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Messages In This Thread
Login screen view. - by C4SH - 07.06.2015, 14:09
Re: Login screen view. - by Kruno88 - 07.06.2015, 14:15
Re: Login screen view. - by theYiin - 07.06.2015, 14:18
Re: Login screen view. - by JonathanW - 07.06.2015, 14:58
Re: Login screen view. - by Sithis - 07.06.2015, 16:45
Re: Login screen view. - by FrankTimber - 08.06.2015, 14:11
Re: Login screen view. - by bgedition - 08.06.2015, 16:19

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