05.06.2015, 11:02
Quote:
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These two functions are for you to use when you want to ban someone.
It may be a command: pawn Код:
pawn Код:
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Код:
CMD:kick(playerid, params[])
{
new id, reason[128];
if(!IsPlayerAdmin(playerid))return SendClientMessage(playerid, COLOR_WHITE, "You need to be a admin to use that command!");
else if(sscanf(params, "us", id, reason))SendClientMessage(playerid, COLOR_WHITE, "Usage: /kick [id/name][reason]");
else if(id==playerid)SendClientMessage(playerid,COLOR_WHITE,"Error: You can not kick yourself!");
else if(IsPlayerAdmin(id))SendClientMessage(playerid,COLOR_WHITE,"Error: You can not kick another admin!");
else if (id==INVALID_PLAYER_ID)SendClientMessage(playerid,COLOR_WHITE,"Error: Player is not connected!");
else {
new Name[MAX_PLAYER_NAME], KickMessage[128];
new Name2[MAX_PLAYER_NAME];
GetPlayerName(playerid, Name, sizeof(Name));
GetPlayerName(id, Name2, sizeof(Name2));
format(KickMessage, sizeof(KickMessage), "%s(%d) has kicked player %s(%d). Reason: %s", Name, playerid, Name2, id);
SendClientMessageToAll(COLOR_WHITE, KickMessage);
Kick(id);
}
return 1;
}
CMD:ban(playerid, params[])
{
new id, reason[128];
if(!IsPlayerAdmin(playerid))return SendClientMessage(playerid, COLOR_WHITE, "You need to be a admin to use that command!");
else if(sscanf(params, "us", id, reason))SendClientMessage(playerid, COLOR_WHITE, "Usage: /ban [id/name][reason]");
else if(id==playerid)SendClientMessage(playerid,COLOR_WHITE,"Error: You can not ban yourself!");
else if(IsPlayerAdmin(id))SendClientMessage(playerid,COLOR_WHITE,"Error: You can not ban another admin!");
else if (id==INVALID_PLAYER_ID)SendClientMessage(playerid,COLOR_WHITE,"Error: Player is not connected!");
else {
new Name3[MAX_PLAYER_NAME], BanMessage[128];
new Name4[MAX_PLAYER_NAME];
GetPlayerName(playerid, Name3, sizeof(Name3));
GetPlayerName(id, Name4, sizeof(Name4));
format(BanMessage, sizeof(BanMessage), "%s(%d) has Banned player %s(%d). Reason: %s", Name3, playerid, Name4, id);
SendClientMessageToAll(COLOR_WHITE, BanMessage);
Ban(id);
}
return 1;
}


