Preventing (stopping) private messages from going through
#9

Quote:
Originally Posted by r3gan
I'm trying to disable them in the OnPlayerPrivmsg() call back. Reason for this is that I have a /mute command to mute players, and when a player is muted I want to be able to stop him from sending private messages. I've tried return 0, return 1, return false, etc., etc. from within the OnPlayerPrivmsg() callback, nothing works.
pawn Код:
public OnPlayerPrivMsg(etc..)
{
   if(muted function here == 1)) //checks if the player is muted
   {
      //the block message here
   }
   return 1;
}
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