Using filterscript, connect with GM? error 017: undefined symbol "EDITOR_OBJECT"
#2

Код:
public OnPlayerEditDynamicObject(playerid, objectid, response, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz)
{
new Editor_Object;
    EDITOR_OBJECT[objectid][OBJ_X] = x;
    EDITOR_OBJECT[objectid][OBJ_Y] = y;
    EDITOR_OBJECT[objectid][OBJ_Z] = z;
    EDITOR_OBJECT[objectid][OBJ_RX] = rx;
    EDITOR_OBJECT[objectid][OBJ_RY] = ry;
    EDITOR_OBJECT[objectid][OBJ_RZ] = rz;
    SetDynamicObjectPos(objectid,x,y,z);
	SetDynamicObjectRot(objectid,rx,ry,rz);
	new EDITOR_QUERY[256];
	format(EDITOR_QUERY, sizeof(EDITOR_QUERY), "UPDATE `OBJECTS` SET `X`='%f', `Y`='%f', `Z`='%f', `RX`='%f', `RY`='%f', `RZ`='%f' WHERE `ID`=%d",
	EDITOR_OBJECT[objectid][OBJ_X],
	EDITOR_OBJECT[objectid][OBJ_Y],
	EDITOR_OBJECT[objectid][OBJ_Z],
	EDITOR_OBJECT[objectid][OBJ_RX],
	EDITOR_OBJECT[objectid][OBJ_RY],
	EDITOR_OBJECT[objectid][OBJ_RZ],
	EDITOR_OBJECT[objectid][OBJ_DB_ID]);
	db_free_result(db_query(EDITOR_DATABASE, EDITOR_QUERY));
	return 1;
}
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Messages In This Thread
DELETE - by Hargrave - 01.06.2015, 14:29
Re: Using filterscript, connect with GM? error 017: undefined symbol "EDITOR_OBJECT" - by Bennyy - 01.06.2015, 14:47

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