Skin saving error
#8

I guess something like that would work assuming you set the skin with the skin ID you have stored to the variable:
pawn Код:
public OnPlayerRequestSpawn(playerid)
{
    if (!PlayerInfo[playerid][pSkin]) PlayerInfo[playerid][pSkin] = GetPlayerSkin(playerid);
    return 1;
}
I'm not sure if the callback gets the skin correctly but if it doesn't, OnPlayerRequestClass does (just in case).
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Messages In This Thread
Skin saving error - by STONEGOLD - 01.06.2015, 06:18
Re: Skin saving error - by SoFahim - 01.06.2015, 06:40
Re: Skin saving error - by STONEGOLD - 01.06.2015, 06:55
Re: Skin saving error - by Stanford - 01.06.2015, 09:48
Re: Skin saving error - by Bennyy - 01.06.2015, 10:10
Re: Skin saving error - by sscarface - 01.06.2015, 14:16
Re: Skin saving error - by STONEGOLD - 01.06.2015, 14:19
Re: Skin saving error - by Konstantinos - 01.06.2015, 14:28
Re: Skin saving error - by Bennyy - 01.06.2015, 14:44
Re: Skin saving error - by STONEGOLD - 01.06.2015, 15:27

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