01.06.2015, 14:28
I guess something like that would work assuming you set the skin with the skin ID you have stored to the variable:
I'm not sure if the callback gets the skin correctly but if it doesn't, OnPlayerRequestClass does (just in case).
pawn Код:
public OnPlayerRequestSpawn(playerid)
{
if (!PlayerInfo[playerid][pSkin]) PlayerInfo[playerid][pSkin] = GetPlayerSkin(playerid);
return 1;
}