31.05.2015, 14:08
It seems to me that you use a global variable (not array [per-player]) to store the vehicle ID and that can only hold one value.
Another reason could be that you indeed use an array as it's supposed to but you never reset the variable when the vehicle is destroyed.
Another reason could be that you indeed use an array as it's supposed to but you never reset the variable when the vehicle is destroyed.