Stats resets upon spawn
#3

For some reason it writes my stats in the ini file upside down.

Код:
[Player's Data]
Deaths = 0
Kills = 0
VIP = 0
Money = 0
Score = 0
Admin = 5
Password = 988EEC2A02039635B6836CE3700EDA7DB441BE8B4675492A53C20A70CDA2A75C9852FB52DDFF2A0F51BB4A3E1EA46A228B36542B6E9F439382806E3AA80F3260
pawn Код:
public loadaccount_user(playerid, name[], value[])
{
     INI_String("Password", pInfo[playerid][Pass],129);
     INI_Int("Admin",pInfo[playerid][Admin]);
     INI_Int("Score",pInfo[playerid][Score]);
     INI_Int("Money",pInfo[playerid][Money]);
     INI_Int("VIP",pInfo[playerid][VIP]);
     INI_Int("Kills",pInfo[playerid][Kills]);
     INI_Int("Deaths",pInfo[playerid][Deaths]);
     return 1;
}

pawn Код:
public OnPlayerDisconnect(playerid, reason)
{
    new INI:file = INI_Open(Path(playerid));
        INI_SetTag(file,"Player's Data");
        INI_WriteInt(file,"Admin",pInfo[playerid][Admin]);
        INI_WriteInt(file,"Score",GetPlayerScore(playerid));
        INI_WriteInt(file,"Money",GetPlayerMoney(playerid));
        INI_WriteInt(file,"VIP",pInfo[playerid][VIP]);
        INI_WriteInt(file,"Kills",pInfo[playerid][Kills]);
        INI_WriteInt(file,"Deaths",pInfo[playerid][Deaths]);
        INI_Close(file);
    return 1;
}
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == register)
    {
        if(!response) return Kick(playerid);
        if(response)
        {
            if(!strlen(inputtext))
            {
                ShowPlayerDialog(playerid,register,DIALOG_STYLE_PASSWORD,"Register","Welcome! This account is not registered.\nEnter your own password to create a new account.\nPlease enter the password!","Register","Quit");
                return 1;
            }
            new hashpass[129];
            WP_Hash(hashpass,sizeof(hashpass),inputtext);
            new INI:file = INI_Open(Path(playerid));
            INI_SetTag(file,"Player's Data");
            INI_WriteString(file,"Password",hashpass);
            INI_WriteInt(file,"Admin",0);
            INI_WriteInt(file,"Score",0);
            INI_WriteInt(file,"Money",0);
            INI_WriteInt(file,"VIP",0);
            INI_WriteInt(file,"Kills",0);
            INI_WriteInt(file,"Deaths",0);
            INI_Close(file);
            INI_ParseFile(Path(playerid),"loadaccount_%s", .bExtra = true, .extra = playerid);
            SendClientMessage(playerid,-1,"You have been successfully registered");
            return 1;
        }
    }
    if(dialogid == login)
    {
        if(!response) return Kick(playerid);
        if(response)
        {
            new hashpass[129];
            WP_Hash(hashpass,sizeof(hashpass),inputtext);
            if(!strcmp(hashpass, pInfo[playerid][Pass], false))
            {
                INI_ParseFile(Path(playerid),"loadaccount_%s",.bExtra = true, .extra = playerid);
                SetPlayerScore(playerid,pInfo[playerid][Score]);
                GivePlayerMoney(playerid,pInfo[playerid][Money]);
                SendClientMessage(playerid,-1,"Welcome back! You have successfully logged in");
            }
            else
            {
                ShowPlayerDialog(playerid,login,DIALOG_STYLE_INPUT,"Login","Welcome back. This account is registered. \nInsert your password to login to your account.\nIncorrect password!","Login","Quit");//We will tell to them that they've entered an incorrect password
                return 1;
            }
        }
    }
    return 1;
}
Reply


Messages In This Thread
Stats resets upon spawn - by DarkLored - 31.05.2015, 03:32
Re: Stats resets upon spawn - by SickAttack - 31.05.2015, 05:20
Re: Stats resets upon spawn - by DarkLored - 31.05.2015, 05:34
Re: Stats resets upon spawn - by SickAttack - 31.05.2015, 07:08
Re: Stats resets upon spawn - by DarkLored - 31.05.2015, 14:54

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