30.05.2015, 09:15
u dont have to use GetVehicleRotationQuat .. im pretty sure ..
if you do, then u have no choice but give up because probably 99% of forum dont know how to use this function..
Cant u get Vehicle's Z Angle then just use Cosine and Sine to add to the vehicle'x X,Y,Z coords to get the absolute position of the object?
if you do, then u have no choice but give up because probably 99% of forum dont know how to use this function..
Cant u get Vehicle's Z Angle then just use Cosine and Sine to add to the vehicle'x X,Y,Z coords to get the absolute position of the object?