Return after crash script
#10

do not drible post plz
try this
pawn Код:
public OnPlayerDisconnect(playerid, reason)
{
  if(reason == 3)
  {
    new str[256], plname[MAX_PLAYER_NAME];
    GetPlayerName(playerid, plname, sizeof(plname));
    format(str, sizeof(str), "%s.ini", plname);  
    new Float:X, Float:Y, Float:Z;
    GetPlayerPos(playerid, X, Y, Z);
    dini_IntSet(str, "crashed", 1);    
    dini_FloatSet(str, "X", X);
    dini_FloatSet(str, "Y", Y);
    dini_FloatSet(str, "Z", Z);
    return 1;
  }
  return 0;
}

public OnPlayerRequestSpawn(playerid)
{
  new str[256], plname[MAX_PLAYER_NAME];
  GetPlayerName(playerid, plname, sizeof(plname));
  format(str, sizeof(str), "%s.ini", plname);  
  if(dini_Int(str, "crashed") == 1)  
  {
    SetPlayerPos(playerid, dini_Float(str, "X"), dini_Float(str, "Y"), dini_Float(str, "Z"));
    GameTextForPlayer(playerid, "~r~crahsed. ~w~returning to your last position", 10000, 1);
    dini_IntSet(str, "crashed", 0);    
    return 1;
  }
  return 0;
}
Reply


Messages In This Thread
Return after crash script - by Ben147 - 22.07.2009, 21:45
Re: Return after crash script - by James_Alex - 22.07.2009, 21:54
Re: Return after crash script - by Ben147 - 23.07.2009, 00:05
Re: Return after crash script - by yezizhu - 23.07.2009, 02:52
Re: Return after crash script - by Ben147 - 23.07.2009, 03:57
Re: Return after crash script - by yezizhu - 23.07.2009, 04:54
Re: Return after crash script - by Ben147 - 23.07.2009, 06:44
Re: Return after crash script - by Ben147 - 23.07.2009, 10:41
Re: Return after crash script - by Ben147 - 24.07.2009, 00:13
Re: Return after crash script - by James_Alex - 24.07.2009, 18:19

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