spawn goes very wrong
#5

I don't play sa-mp anymore, so no, but I do know what you're talking about. Spawning there is set with 'SetSpawnInfo', then the script has the position changed under 'OnPlayerStateChange' with the conditional of "newstate == PLAYER_STATE_SPAWN." It's wiser for you to just make a Boolean variable.
Reply


Messages In This Thread
spawn goes very wrong - by hipy - 24.07.2009, 16:29
Re: spawn goes very wrong - by hipy - 24.07.2009, 16:50
Re: spawn goes very wrong - by Joe Staff - 24.07.2009, 17:18
Re: spawn goes very wrong - by hipy - 24.07.2009, 17:23
Re: spawn goes very wrong - by Joe Staff - 24.07.2009, 17:26
Re: spawn goes very wrong - by hipy - 24.07.2009, 17:56

Forum Jump:


Users browsing this thread: 1 Guest(s)