28.05.2015, 08:08
Quote:
mhm .. maybe you need add a new cp;
cp = IfPlayerInRangeOfPont ..... CP point Show me OnPlayerEnterDynamicCp |
{
TextDrawHideForPlayer(playerid, TD_AD_HeadBox);
TextDrawHideForPlayer(playerid, TD_AD_BoxTwo);
TextDrawHideForPlayer(playerid, TD_AD_BoxThree);
TextDrawHideForPlayer(playerid, TD_AD_BoxOne);
TextDrawHideForPlayer(playerid, TD_AD_Seller);
PlayerTextDrawHide(playerid, TD_AD_Price);
PlayerTextDrawHide(playerid, TD_AD_CityZip);
PlayerTextDrawHide(playerid, TD_AD_Headline);
PlayerTextDrawHide(playerid, TD_AD_Taxes);
PlayerTextDrawHide(playerid, TD_AD_PriceValue);
PlayerTextDrawHide(playerid, TD_AD_TaxesValue);
PlayerTextDrawHide(playerid, TD_AD_SellerValue);
PlayerTextDrawHide(playerid, TD_AD_HousenumberStreet);
PlayerTextDrawHide(playerid, TD_Mid_Info);
if(checkpointid = something)
{
....
}
return 1;
}