28.05.2015, 03:16
You should use global timers if the matter isn't relatively dependable on a player or if you need to do something to a certain group of players (not a close-near repeatable timer, but needed to do something to the group in an interval). Otherwise, if a the timer focuses on a player and is repeatable, consider using per-player timers. However, there might be cases where the above doesn't apply.
The less code to execute in the interval, the better.
The less code to execute in the interval, the better.