27.05.2015, 16:12
I have thought about this: for example I have two maps Zombified and Unity.
so, I will be defining two variables, zombifiedvotes and unityvotes, when a player clicks on them in the dialog, I will add
or
And ofcourse I will set the variables to zero when the vote ends, but the question now is, how would I get which map has the highest vote?
so, I will be defining two variables, zombifiedvotes and unityvotes, when a player clicks on them in the dialog, I will add
pawn Код:
zombifiedvotes ++;
pawn Код:
unityvotes ++;