Problem using PREVMODEL dialogs
#4

Have a look at the include. If neither that helps, then edit the include yourself, or ask the author to add an option to do that.
Код:
static Text:Dialog_TextDrawAdd(Float:posX, Float:posY, string[], bgcolor, font, Float:lettersizeX, Float:lettersizeY, textcolor, allign = 0, outline = 1, bool:proportional = true, shadow = 1, bool:usebox = false, boxcolor = 0, Float:textsizeX = -1.0, Float:textsizeY = -1.0, model = 0, Float:rotX = 0.0, Float:rotY = 0.0, Float:rotZ = 0.0, Float:zoom = 1.0)
static PlayerText:Dialog_PlayerTextDrawAdd(playerid, Float:posX, Float:posY, string[], bgcolor, font, Float:lettersizeX, Float:lettersizeY, textcolor, allign = 0, outline = 1, bool:proportional = true, shadow = 1, bool:usebox = false, boxcolor = 0, Float:textsizeX = -1.0, Float:textsizeY = -1.0, model = 0, Float:rotX = 0.0, Float:rotY = 0.0, Float:rotZ = 0.0, Float:zoom = 1.0, selectable = 0)
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Messages In This Thread
Problem using PREVMODEL dialogs - by Q_Lite - 24.05.2015, 04:45
Re: Problem using PREVMODEL dialogs - by SickAttack - 24.05.2015, 04:49
Re: Problem using PREVMODEL dialogs - by Q_Lite - 24.05.2015, 04:53
Re: Problem using PREVMODEL dialogs - by SickAttack - 24.05.2015, 04:57
Re: Problem using PREVMODEL dialogs - by Q_Lite - 24.05.2015, 05:05

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