22.05.2015, 09:36
- You need to create a textdraw (****** it for a textdraw editor so you can make the design).
- You need to be aware of how many checkpoints this minigame has (stored in a variable).
- You need a variable (array with size of MAX_PLAYERS) and increase it in OnPlayerEnterRaceCheckpoint callback if the player is in that minigame and then format and update the text in the textdraw.
- When the player's variable is equal to max checkpoints for that minigame, end it.
- You need to be aware of how many checkpoints this minigame has (stored in a variable).
- You need a variable (array with size of MAX_PLAYERS) and increase it in OnPlayerEnterRaceCheckpoint callback if the player is in that minigame and then format and update the text in the textdraw.
- When the player's variable is equal to max checkpoints for that minigame, end it.