21.05.2015, 07:06
Is it possible to loop through all streamer objects and get whether that object is in world x?
I'm trying to loop through all objects in one world and destroy it after a few minutes without having to add 'Objects[i]' on every streamer create object.
Thanks in advance!
I'm trying to loop through all objects in one world and destroy it after a few minutes without having to add 'Objects[i]' on every streamer create object.
Thanks in advance!