18.05.2015, 20:25
What do you think about ->
Code:
forward azione(playerid,string[]);
public azione(playerid,string[])//HO DOVUTO METTERE QUESTO PERCHE' NON SO' COM'E' FATTA LA VOSTRA GM
{
for(new u = 0; u < MAX_PLAYERS; u++)
{
if(IsPlayerConnected(u))
{
if( GetDistanceBetweenPlayers(playerid,u) < 30 )
{
SendClientMessage(u,0xFFFFFFAA,string);
}
}
}
}
forward crescita();
public crescita()
{
for(new i=0;i<MAX_PLAYERS;i++)
{
if(IsPlayerConnected(i))
{
if( StatoPianta[i] >= 1 )
{
StatoPianta[i] += 1;
if( StatoPianta[i] < 20 )
{
new Float:lX,Float:lY,Float:lZ;
GetObjectPos(Pianta[i],lX,lY,lZ);
MoveObject(Pianta[i],lX,lY,lZ+0.05,2.0);
}
}
}
}
}
case 3:
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, 0xFF0000AA, "Devi effettura prima il login");
return 1;
}
for(new i=0; i<MAX_PLAYER_ATTACHED_OBJECTS; i++)
{
if(IsPlayerAttachedObjectSlotUsed(playerid, i)==0) {
SetPlayerAttachedObject(playerid, 1, 3026, 1, -0.125, -0.046, -0.004, -1.299, -0.5, -6.297, 1.0, 1.0, 1.0);
}
else {
RemovePlayerAttachedObject(playerid, i);
}
}
}
}

