18.05.2015, 19:59
Do you check in OnPlayerConnect if the player's file exists and call INI_ParseFile to load them?
Do you open the file in OnPlayerDisconnect and write in it (INI_WriteInt -> for "CardNumber", "DespositedMoney")?
Do you open the file in OnPlayerDisconnect and write in it (INI_WriteInt -> for "CardNumber", "DespositedMoney")?