Quote:
Originally Posted by Threshold
Try this:
pawn Код:
public OnPlayerText(playerid, text[]) { if(text[0] == '@' && PlayerInfo[playerid][Admin]) { new playername[MAX_PLAYER_NAME], string[144]; GetPlayerName(playerid, playername, sizeof(playername)); format(string, sizeof(string), "[{FFFFFF}ADMINCHAT{8080FF}] %s(%d): %s", playername, playerid, text[1]); SendMessageToGangMembers(PlayerInfo[playerid][Admin], string); return 0; } return 1; // Should this be 1 or 0? }
forward SendMessageToGangMembers(colore, const string[]); public SendMessageToGangMembers(colore, const string[]) { for(new i = 0, j = GetPlayerPoolSize(); i < j; ++i) // If you're using 0.3.7, otherwise 'for(new i = 0; i < MAX_PLAYERS; i++)' { if(!IsPlayerConnected(i)) continue; if(PlayerInfo[i][Admin]) SendClientMessage(i, colore, string); } return 1; }
What do you mean by 'it doesn't work'?
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Don't work. i type @text and don't send the message in admin chat and on pawno compiler i don't have warns/errors