0 Errors but gamemode blocks itself
#8

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Originally Posted by Steveproxy5
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I have a lot of cicle named for(new [...]
but when pawn compiles there is no error about anything
The compiler only checks the syntax. It does not account for logical errors. Consider:

pawn Код:
for(new i = 100; i > 0; i++)
{
    printf("%d", i);
}
This will run forever because i is forever greater than 0. The programmer intended to write 'i--', but due to force of habit wrote 'i++'.
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