18.05.2015, 00:50
I use stock but only in one file normally.
The reason is I have a include with many functions i wrote or some from the useful functions thread.
These are functions that may or may not be used in a gamemode.
Now instead of making a new include for each game mode and picking and hunting only the "stock functions"
i need i just include the same one with every mode.(lazy yes i know)
Also when i start a new mode, i may plan to use most/all the functions in the final release however
impossible to use them all right away. As my mode grows the functions are available to me.(I kinda thought this is what stock was for)
I suppose when something becomes a release it would not be a bad idea
to remove the stock modifier from the include and remove unused functions.
anyhow good insights
thanks.
The reason is I have a include with many functions i wrote or some from the useful functions thread.
These are functions that may or may not be used in a gamemode.
Now instead of making a new include for each game mode and picking and hunting only the "stock functions"
i need i just include the same one with every mode.(lazy yes i know)
Also when i start a new mode, i may plan to use most/all the functions in the final release however
impossible to use them all right away. As my mode grows the functions are available to me.(I kinda thought this is what stock was for)
I suppose when something becomes a release it would not be a bad idea
to remove the stock modifier from the include and remove unused functions.
anyhow good insights
thanks.