17.05.2015, 19:16
It's not unique for each player.
- You kick/ban player A and save their ...
- Player B connects and has the same ... as player A
- Player B gets kicked/banned unfairly because it's coded like that.
- You kick/ban player A and save their ...
- Player B connects and has the same ... as player A
- Player B gets kicked/banned unfairly because it's coded like that.