16.05.2015, 13:36
pawn Код:
// global:
// after declaring "HouseInfo" array..
new Text3D: Kuca3D[sizeof (HouseInfo)];
// OnGameModeInit (resetting all variables: in a loop):
Kuca3D[iterator_variable_here] = Text3D: INVALID_3DTEXT_ID;
// rest:
format(...);
Kuca3D[ID] = Create3DTextLabel(poruka,-1,HouseInfo[ID][hUlazX], ...);
format(...);
Kuca3D[houseid] = Create3DTextLabel(poruka,-1,HouseInfo[houseid][hUlazX], ...);
// etc..
// when destroying a 3D label:
Delete3DTextLabel(Kuca3D[index_here]);
Kuca3D[index_here] = Text3D: INVALID_3DTEXT_ID;

