15.05.2015, 10:54
I try but i cant man.
See:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
if(issuerid != INVALID_PLAYER_ID)
{
if(GetPlayerTeam(issuerid) == GetPlayerTeam(playerid))
{
new Float:h;
GetPlayerHealth(playerid,h);
SetPlayerHealth(playerid,h+amount);
GameTextForPlayer(issuerid,"Don't shoot your team",2000,3);
return 1;
}else if(GetPlayerTeam(issuerid) == Civilians){
return 1;
}
}
return 1;
}
See:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
if(issuerid != INVALID_PLAYER_ID)
{
if(GetPlayerTeam(issuerid) == GetPlayerTeam(playerid))
{
new Float:h;
GetPlayerHealth(playerid,h);
SetPlayerHealth(playerid,h+amount);
GameTextForPlayer(issuerid,"Don't shoot your team",2000,3);
return 1;
}else if(GetPlayerTeam(issuerid) == Civilians){
return 1;
}
}
return 1;
}