Quote:
Originally Posted by Crayder
1.
pawn Код:
#undef MAX_VEHICLES #define MAX_VEHICLES 600
2.
pawn Код:
for(new car; car < GetVehiclePoolSize(); car++) if(!unwanted[car] || IsTrailerAttachedToVehicle(car))
Also, since you've redefined MAX_VEHICLES already, what is the point of CAR_AMOUNT? I bet you could just replace all instances of CAR_AMOUNT with MAX_VEHICLES.
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Thanks, done trailer not respawn , and i replace all with CAR_AMOUNT TO MAX_VEHICLES, and now car is respawn if u are in car , and trailer no(!