Actor question
#2

No, but you can make an unreal holding weapon using dynamic objects. Just place the objects as if they are in actor's hands!
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Messages In This Thread
Actor question - by IndependentGaming - 14.05.2015, 10:09
Re: Actor question - by Gammix - 14.05.2015, 10:31
Re: Actor question - by IndependentGaming - 14.05.2015, 10:37
Re: Actor question - by Gammix - 14.05.2015, 11:44
Re: Actor question - by IndependentGaming - 14.05.2015, 12:06
Re: Actor question - by AIped - 14.05.2015, 12:18

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