13.05.2015, 19:45
Well, there is a temporary solution for this and it's to use basic SetTimer/SetTimerEx and not the player-timers the include has. The accuracy will still be good so you don't have to worry about that as long as the timer is loaded.
If you don't want to though, you may post it in Dan's thread so he can help you (as he knows more about his plugin).
If you don't want to though, you may post it in Dan's thread so he can help you (as he knows more about his plugin).