Items spawn on same coords
#6

I looked at your code and decided to try to take away from it what I could and ended up with this:

pawn Код:
//all the current items you can get

new ItemSpawns[][2] =
{
    {2806, 1}, //meat
    {2806, 2}, //steak
    {2663, 1}, //cram
    {2663, 2}, //mac cheese
    {2769, 1}, //iguana
    {2769, 2}, //squirrel
    {1580, 1}, //stimpak
    {1580, 2}, //doc bag
    {1575, 1}, //jet
    {1575, 2}, //psycho
    {1575, 3}, //mentats
    {1575, 4}, //buffout
    {2647, 1}, //dirty water
    {2647, 2}, //pure water
    {1484, 1}, //nuka
    {1577, 1}, //radaway
    {373, 1}, //armor
    {333, 1}, //golf club
    {334, 1}, //baton
    {335, 1}, //combat knife
    {336, 1}, //bat
    {337, 1}, //shovel
    {338, 1}, //pool cue
    {339, 1}, //katana
    {346, 1}, //colt 45
    {348, 1}, //deagle
    {349, 1}, //shotgun
    {351, 1}, //spaz
    {353, 1}, //smg
    {356, 1}, //m4
    {357, 1}, //rifle
    {358, 1}, //sniper
    {2358, 1}, //pistol ammo
    {2358, 2}, //shotgun ammo
    {2358, 3}, //smg ammo
    {2358, 4}, //assault rifle ammo
    {2358, 5} //rifle ammo
};
pawn Код:
forward LootRespawn();
public LootRespawn()
{
    new Items = random(sizeof(ItemSpawns));
    new amount = randomEx(1, 10);
    for(new i=0; i<MAX_ITEMS; i++)
    {
        DeleteAllItems(i);
        if(ItemSpawns[Items][0] == 333 || ItemSpawns[Items][0] == 334 || ItemSpawns[Items][0] == 335 || ItemSpawns[Items][0] == 336 || ItemSpawns[Items][0] == 337 || ItemSpawns[Items][0] == 338 || ItemSpawns[Items][0] == 339 ||
        ItemSpawns[Items][0] == 346 || ItemSpawns[Items][0] == 348 || ItemSpawns[Items][0] == 349 || ItemSpawns[Items][0] == 351 || ItemSpawns[Items][0] == 353 || ItemSpawns[Items][0] == 356 || ItemSpawns[Items][0] == 357 ||
        ItemSpawns[Items][0] == 338) amount = 1;
        CreateItem(ItemSpawns[Items][0], amount, ItemSpawns[Items][1], 377.64130, 2542.36963, 15.53980, 0, 0);
        CreateItem(ItemSpawns[Items][0], amount, ItemSpawns[Items][1], 381.50552, 2542.74146, 15.53976, 0, 0);
        CreateItem(ItemSpawns[Items][0], amount, ItemSpawns[Items][1], 381.19205, 2539.23486, 15.54050, 0, 0);
        CreateItem(ItemSpawns[Items][0], amount, ItemSpawns[Items][1], 378.27368, 2539.07715, 15.54048, 0, 0);
        LoadItemVisual(i);
    }
    return 1;
}
However the issue hasn't changed much. The items now spawn in each of their own locations, but they are all the same item and not randomized.
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Messages In This Thread
Items spawn on same coords - by DTV - 10.05.2015, 02:57
Re: Items spawn on same coords - by RoboN1X - 10.05.2015, 04:04
Re: Items spawn on same coords - by DTV - 10.05.2015, 05:00
Re: Items spawn on same coords - by RoboN1X - 10.05.2015, 07:09
Re: Items spawn on same coords - by DTV - 10.05.2015, 12:22
Re: Items spawn on same coords - by DTV - 10.05.2015, 20:53
Re: Items spawn on same coords - by DTV - 12.05.2015, 02:24
Re: Items spawn on same coords - by Joe Staff - 12.05.2015, 03:19
Re: Items spawn on same coords - by Joe Staff - 12.05.2015, 04:12
Re: Items spawn on same coords - by DTV - 12.05.2015, 06:18

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