10.05.2015, 20:46
Quote:
How to fix the death bug
go here Code:
else { //if(PlayerData[playerid][pSpawnPoint] == 3 && PlayerData[playerid][pInjured] == 0) if(PlayerData[playerid][pInjured] == 0) { SetPlayerPos(playerid, PlayerData[playerid][pPos][0], PlayerData[playerid][pPos][1], PlayerData[playerid][pPos][2]); } } Code:
if(PlayerData[playerid][pSpawnPoint] == 3 && PlayerData[playerid][pInjured] == 0) Code:
if(PlayerData[playerid][pInjured] == 0) |