10.05.2015, 12:22
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I do understand that issue now, to fix that, you shouldn't use random, but use the loop or mark the position that is already used. |
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But you haven't explained the use of "res" and the amount, should it be same OR random?? |
'Res' is merely a random variable that determine which selection of items will spawn. I can't use anything that randomizes the items themselves as each item has a unique item type assigned to them since some of the items share the same object id. If an item doesn't use their unique item type id, they simply don't work.
