Exeeding ackslimit
#8

Thanks for the replies.
Yes i didn't put too much time on that script, just modified what i modified and off it went on the server. I gotta be more careful in the future.
Thanks for explaining ackslimit!

I have annother bug with the timers now though.

The timers want to run faster than they should.

The speed O meter and fuel gauge is controlled by 2 timers. One set to 100 that updates speed textdraw and one that updates fuel consumption. At some time when the server have been running, they get messed up. Also other timers for etc speedcameras.
I have never had any problems like this and the wierd thing is, that after a recompile and server restart it works 100% fine again for a while (some hours, maybe 10).
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Messages In This Thread
Exeeding ackslimit - by Hessu - 09.05.2015, 11:37
Re: Exeeding ackslimit - by Smileys - 09.05.2015, 11:44
Re: Exeeding ackslimit - by Hessu - 09.05.2015, 11:51
Re: Exeeding ackslimit - by Smileys - 09.05.2015, 13:44
Re: Exeeding ackslimit - by Hessu - 09.05.2015, 17:49
Re: Exeeding ackslimit - by Smileys - 09.05.2015, 21:16
Re: Exeeding ackslimit - by PowerPC603 - 09.05.2015, 23:13
Re: Exeeding ackslimit - by Hessu - 10.05.2015, 03:39

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