Exeeding ackslimit
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Originally Posted by Hessu
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Yes, my problem on mine server is that when players(s) join they often get timeouted and therefore kicked because on the "exeed "akslimit" m/s 3000".
I increased the acslimit time to 5 sec and 7 secs, but still same problem.
This also happens to me (oftener when i havent restarted my server in about 30 mins) even though i host it myself and have a ping of about 2-17.
I actually don't 100% understand what ackslimit is, so if someone could explain it would be great!
https://sampwiki.blast.hk/wiki/MapName

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Originally Posted by Hessu
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I have deleted everything under OnPlayerUpdate.
Not sure if it's that.

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Originally Posted by Hessu
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And Yes, i am using an gamemode downloaded from here. It's PPC trucking actually, but i added lots of stuff there and modified tons of it and in the beginning it ran great without ackslimit problems. So yes, it have come afterwards, and i have only added 4 timers where only two is running at time.
PPC Trucking is pretty ancient, not sure if it's wise to use it, post your timers here though.

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Originally Posted by Hessu
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Also an oftopick thing: How to stream/load objects to players so that vehicles won't fall thru em? Is there any way to (exept using CreateObject with a limit of 1000 objects) do this properly? I use streamer plugin, but increasing stream_distanse and stream_rate from server.cfg dosen't seem to have ANY effect.
spawn the vehicles AFTER the objects are created, not sure if it works in all cases but it's worth a try.
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Messages In This Thread
Exeeding ackslimit - by Hessu - 09.05.2015, 11:37
Re: Exeeding ackslimit - by Smileys - 09.05.2015, 11:44
Re: Exeeding ackslimit - by Hessu - 09.05.2015, 11:51
Re: Exeeding ackslimit - by Smileys - 09.05.2015, 13:44
Re: Exeeding ackslimit - by Hessu - 09.05.2015, 17:49
Re: Exeeding ackslimit - by Smileys - 09.05.2015, 21:16
Re: Exeeding ackslimit - by PowerPC603 - 09.05.2015, 23:13
Re: Exeeding ackslimit - by Hessu - 10.05.2015, 03:39

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