08.05.2015, 11:58
(
Последний раз редактировалось Orma; 08.05.2015 в 13:38.
)
Some general gameplay improvements, specifically related to vehicles.
1. Properly sync the open/closed state of car doors/trunks/hood. Doors don't sync if the car's not streamed for another player and you drive within streaming distance. Among some other things. Also, player positions in rear passengers seats sometimes aren't synced?
2. Add a button to "shuffle" into the next seat to your right/left. The animations already exist in-game, and are used in singleplayer.
3. Make it so that pressing "H" will pull you back into a vehicle after you've initially left it. (drive-by mode)
Can be scripted, but usually results in player not being able to pop out again until they re-enter.
4. Close the relevant car window automatically when someone presses "H" and re-enters a vehicle's seat.
5. Add a hotkey to switch weapons while in a vehicle. Certain servers would need to be able to "skip" certain weapons.
6. Add an option to use motorbike passenger drive-by animations while in a car. This would open/close windows like normal drive-by mode, but keep the player's body inside the car while allowing him to still fire. Rule 4 still applies to this.
7. Add a Vehicle Skill stat. Weapon Skill already exists, so why not this? (Something to do with vehicle sync, maybe?) We are playing a game centralized around stealing cars, after all. :P
8. Server-side handling/weapon.dat and default.ide!!!!
Edit:
9. A way to force the damage state of vehicle components. (Removing/denting doors, windscreen, etc.)
An example would be spawning a vehicle at 100% HP, but with no doors/bumpers/trunk. Really want this one added.
1. Properly sync the open/closed state of car doors/trunks/hood. Doors don't sync if the car's not streamed for another player and you drive within streaming distance. Among some other things. Also, player positions in rear passengers seats sometimes aren't synced?
2. Add a button to "shuffle" into the next seat to your right/left. The animations already exist in-game, and are used in singleplayer.
3. Make it so that pressing "H" will pull you back into a vehicle after you've initially left it. (drive-by mode)
Can be scripted, but usually results in player not being able to pop out again until they re-enter.
4. Close the relevant car window automatically when someone presses "H" and re-enters a vehicle's seat.
5. Add a hotkey to switch weapons while in a vehicle. Certain servers would need to be able to "skip" certain weapons.
6. Add an option to use motorbike passenger drive-by animations while in a car. This would open/close windows like normal drive-by mode, but keep the player's body inside the car while allowing him to still fire. Rule 4 still applies to this.
7. Add a Vehicle Skill stat. Weapon Skill already exists, so why not this? (Something to do with vehicle sync, maybe?) We are playing a game centralized around stealing cars, after all. :P
8. Server-side handling/weapon.dat and default.ide!!!!
Edit:
9. A way to force the damage state of vehicle components. (Removing/denting doors, windscreen, etc.)
An example would be spawning a vehicle at 100% HP, but with no doors/bumpers/trunk. Really want this one added.