22.07.2009, 07:29
Код:
new server_max_player = MAX_PLAYERS; OnPlayerConnect(playerid){ new pAmount; for(new i;i<MAX_PLAYERS;i++) if(IsPlayerConnected(i) pAmount++; if(pAmount > server_max_player){ SendClientMessage(playerid,COLOR_YOUWANT,"Server is full."); kick(playerid); } return true; } OnPlayerCommandText(playerid,cmdtext[]){ if(!strcmp("/changemax ",cmdtext,true,11){ server_max_player = strval(cmdtext[11]); printf("max player changed to %d",server_max_player); return true; } return false; }