22.07.2009, 07:29
Код:
new
server_max_player = MAX_PLAYERS;
OnPlayerConnect(playerid){
new
pAmount;
for(new i;i<MAX_PLAYERS;i++)
if(IsPlayerConnected(i)
pAmount++;
if(pAmount > server_max_player){
SendClientMessage(playerid,COLOR_YOUWANT,"Server is full.");
kick(playerid);
}
return true;
}
OnPlayerCommandText(playerid,cmdtext[]){
if(!strcmp("/changemax ",cmdtext,true,11){
server_max_player = strval(cmdtext[11]);
printf("max player changed to %d",server_max_player);
return true;
}
return false;
}

