01.05.2015, 15:38
Quote:
Код:
PlayerDialogUpdate(playerid, dialogid, text[]); // update dialog's text without reloading the dialog EnterDialogText(playerid, dialogid, text[]); // enter the text in dialog's field by server side AttachObjectToActor(...); DetachObjectFromActor(...); PutActorInVehicle(actorid, vehicleid, seatid); RemoveActorFromVehicle(actorid); SetActorArmour(actorid, Float:armour); SetActorSpecialActior(actorid, action); GetActorState(actorid); OnPlayerExhaustFire(playerid, fireid); // open when fire(eg. from vehicle or some weapon) was exhausted by player (from vehicle or exhauster) |
These functions already exist for player,this would just be duplicating.