Quote:
Originally Posted by Dragony92
Not bad at all.
Added in official 0.3.7
pawn Код:
native SetActorHealth(actorid, Float:health); native GetActorHealth(actorid, &Float:health); native SetActorInvulnerable(actorid, invulnerable = true); native IsActorInvulnerable(actorid);
native IsValidActor(actorid);
native GetActorPoolSize();
forward OnPlayerGiveDamageActor(playerid, damaged_actorid, Float:amount, weaponid, bodypart);
native GetPlayerTargetActor(playerid);
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Wow nice I've just noted some of them in official release, getactorpoolsize, damageactor and getplayertargetactor I didn't readed all includes indeed xD