29.04.2015, 19:15
I think players should be allowed to sync the actors but you're pretty scared of that.
I have a better idea, give us control of WHO syncs the actor.
SetActorSyncer(actorid, playerid);
We will do the rest, checking their network for packet loss and other stuff.. etc.
I have a better idea, give us control of WHO syncs the actor.
SetActorSyncer(actorid, playerid);
We will do the rest, checking their network for packet loss and other stuff.. etc.