28.04.2015, 05:19
Well, there is no support for OnPlayerWeaponShot, i made a debug and the result is:
These actor don't take bullets, we have to calculate the bullets hitting the actor and apply anims and ...
If kalcor thinks of adding more, please add actors to take damage.
Quote:
[10:53:49] weapon: 24 | hittype: 0 | hitid: 65535 | 140.534378, -73.019058, 1.691428 [10:53:58] weapon: 24 | hittype: 0 | hitid: 65535 | 140.576492, -72.904090, 0.883699 [10:54:02] weapon: 24 | hittype: 0 | hitid: 65535 | 140.640502, -72.845352, 1.990501 [10:54:03] weapon: 24 | hittype: 0 | hitid: 65535 | 140.674331, -72.863838, 1.988650 [10:54:03] weapon: 24 | hittype: 0 | hitid: 65535 | 140.503036, -72.791900, 2.141450 [10:54:06] weapon: 24 | hittype: 0 | hitid: 65535 | 140.595382, -72.798164, 0.777855 [10:54:07] weapon: 24 | hittype: 0 | hitid: 65535 | 141.241790, -72.397750, 0.429687 [10:54:09] weapon: 24 | hittype: 0 | hitid: 65535 | 140.373657, -72.811286, 0.429687 [10:54:10] weapon: 24 | hittype: 0 | hitid: 65535 | 140.583465, -72.814895, 0.857048 [10:54:10] weapon: 24 | hittype: 0 | hitid: 65535 | 140.570129, -72.774185, 0.830741 [10:54:11] weapon: 24 | hittype: 0 | hitid: 65535 | 140.591735, -72.827926, 0.852727 [10:54:12] weapon: 24 | hittype: 0 | hitid: 65535 | 140.611480, -72.856788, 0.813872 |
If kalcor thinks of adding more, please add actors to take damage.