27.04.2015, 16:12
Quote:
I was testing bullet physics on bounding spheres and discovered that it is returning values less than what it shown in the model sizes include I am going to validate
the sizes and report back to see which one is correct. I'm putting my money on ColAndreas but I could be wrong ![]() @Edit - It would seem ColAndreas has got it correct the model sizes are all incorrectly over sized in the include! This is object 3337 I am using a bounding size of 2.68 the model size include shows it is 3.0 which gives a over sized bounding sphere of 0.3 meters which is indeed very inaccurate. |
If you use first method you will use correction (offset) position of the center due object rotation and non-zero BV center position. You know.