21.07.2009, 14:02
I actually had a little lol there. I can see what you mean though, but no. If a player disconnects, you can't ban them.
So use the Ban(playerid/giveplayerid) in a command, forcing the OnPlayerDisconnect callback to execute.
So use the Ban(playerid/giveplayerid) in a command, forcing the OnPlayerDisconnect callback to execute.