Ban(playerid);
#8

I actually had a little lol there. I can see what you mean though, but no. If a player disconnects, you can't ban them.
So use the Ban(playerid/giveplayerid) in a command, forcing the OnPlayerDisconnect callback to execute.
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Messages In This Thread
Ban(playerid); - by UsaBoy91 - 21.07.2009, 13:44
Re: Ban(playerid); - by Grim_ - 21.07.2009, 13:45
Re: Ban(playerid); - by [top_Shoter] - 21.07.2009, 13:48
Re: Ban(playerid); - by UsaBoy91 - 21.07.2009, 14:00
Re: Ban(playerid); - by [top_Shoter] - 21.07.2009, 14:01
Re: Ban(playerid); - by Snickers - 21.07.2009, 14:02
Re: Ban(playerid); - by Grim_ - 21.07.2009, 14:02
Re: Ban(playerid); - by Lewwy - 21.07.2009, 14:02
Re: Ban(playerid); - by [top_Shoter] - 21.07.2009, 14:03
Re: Ban(playerid); - by Lewwy - 21.07.2009, 14:04

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