27.04.2015, 07:47
(
Последний раз редактировалось Dragony92; 27.04.2015 в 08:19.
)
DestroyActor(actorid); is not working very well, you can't destory actor, you can just recreate him on some other place, and it will appear only if you stream out and stream in again.
What is the limit, home many of them we can create, how many of them can stream properly?
I can properly create 51 actor on 1 place, after that they are not streaming, and they will randomly appear for each player, if you go above that limit.
You can hit them by car and move them, but after re-stream they will be on their original position.
Some functions like IsValidActor(actorid) and GetActorPoolSize() should be nice.
My Army :P http://www.dodaj.rs/f/3l/kq/4M2kyrYd/sa-mp-092.png
What is the limit, home many of them we can create, how many of them can stream properly?
I can properly create 51 actor on 1 place, after that they are not streaming, and they will randomly appear for each player, if you go above that limit.
You can hit them by car and move them, but after re-stream they will be on their original position.
Some functions like IsValidActor(actorid) and GetActorPoolSize() should be nice.
My Army :P http://www.dodaj.rs/f/3l/kq/4M2kyrYd/sa-mp-092.png